Your Top 5 Computer Games Ever.....

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1,jersey devil..utter ****,unplayable at best simply the worst game ever made.
2,Diakatana..just rubbish to think i paid cash money for that game.


Damn it got to go out will edit this list to include more spiles of gaming poo

That game was beyond poor, but that same studio released a game called Anachronox which was absolutely brilliant.
 
1.Pro Evo ........All the way back to the iss days , brilliant game .

2.F1 97.......Days spent on this , for 2 player you had to set up the link cable and play off two tv sets , well worth the hassle .

3.Fighnight 3.....Would have been FN champion but for the problems the game is having with ps3.

4.Fade to Black....Great shooter for ps1 , it was available on psn last year and i didnt get it , damn it.

5.Fallout 3.........Brilliant rpg , not as big a fan of New Vegas , like RFUS went back and played it recently until i met a glitch preventing my character from levelling up , damn glitches .

Just started on Mass Effect 2 today if it gives me half the enjoyment of them 5 games , happy days .
 
1.Pro Evo ........All the way back to the iss days , brilliant game .

2.F1 97.......Days spent on this , for 2 player you had to set up the link cable and play off two tv sets , well worth the hassle .

3.Fighnight 3.....Would have been FN champion but for the problems the game is having with ps3.

4.Fade to Black....Great shooter for ps1 , it was available on psn last year and i didnt get it , damn it.

5.Fallout 3.........Brilliant rpg , not as big a fan of New Vegas , like RFUS went back and played it recently until i met a glitch preventing my character from levelling up , damn glitches .

Just started on Mass Effect 2 today if it gives me half the enjoyment of them 5 games , happy days .

THat was the sequel to Flashback. Never enjoyed it anywhere near as much as the original.
 
You say that but New Vegas has been patched a lot too. And it still crashed on me more than every other game I've ever played. Combined.

As a game though, I do prefer NV. Multiple endings + added humour + no metros = a better game, for me.

I loved all the metro stations. Added some really creepy atmosphere to the game.

Also, I didn't really have that bad of a time with New Vegas on the 360. I think it crashed on me.....maybe twice in the 6-7 months I have had it (although I have been going through Fallout 3 again, this time doing all of the DLC)
 
I loved all the metro stations. Added some really creepy atmosphere to the game.

Also, I didn't really have that bad of a time with New Vegas on the 360. I think it crashed on me.....maybe twice in the 6-7 months I have had it (although I have been going through Fallout 3 again, this time doing all of the DLC)

I didn't mind the metros at first, but I got really tired of them. Having a lot of key areas only accessible by metros was annoying. Especially when you factor in the terrible lighting.

It's mainly preference, though. One of the reasons I liked these games so much was the fact that you can just wander around this massive wasteland, looking at giant collapsed structures, mountain ranges and so on. There was more of that in NV.

But I just can't put a game in my top 5 when it was so poor from a technical standpoint. In F3 I had it crash once and had maybe 2 moments of bad slow down. In 60 odd hours, in such a massive, ambitious game... I can forgive that. Then again, I am playing it a lot later, with all the patches. I think it's common knowledge NV was a lot worse though, as it got critically slated quite a lot for it. I don't ever remember a big title getting so much stick for bugs.

I am hoping that with Bethesda finally bringing out an engine fit for purpose (seemingly) for Skyrim, that future Fallout titles won't suffer these technical issues. Hopefully not, because it's such a shame to see games of such grand ambition tainted by glitches and the like.
 
1. Final Fantasy VII

Never before has a game combined narrative, originality and gameplay in such a flawless fashion, and there will probably never again be a game released that will come close to the majesty of FF7. The minigames alone were good enough to justify a full title on the PSX, and the fact this game had 70 hours of gameplay yet left you gagging for more is an indication at how good it was. Not only "was"; despite graphics getting on a bit today it's still supremely playable and the cutscenes still make you draw breath - and was unheard of in 1997 when this game was made.

2. Curse of Monkey Island

1997 was a golden age for classic gaming in retrospect. When LucasArts released the latest installment in their Monkey Island saga, few expected it to be a bad title, but I doubt that even the most ardent Guybrush Threepwood fans expected the sheer brilliance of the game. Combining intelligent puzzle design (insult sword fighting and the tar and feathering are still my two single favourite features in a gaming title to this day) with, without a doubt, the funniest script ever seen in the gaming industry, Monkey Island quite frankly stole the point and click crown and has arguably retained it till this very day.

3. Gran Turismo

The initial Gran Turismo received a bit of hype in the approach to it's launch on the Playstation. However, it blew away all expectations when it finally landed on the television sets of astonished gamers all around the world. With unparalleled graphics and surreally brilliant gameplay (the first racer to really have physically accurate driving simulation), it rewrote the rules on what people expected from a racer on a console. This isn't an arcade game like Road Rash or the medley of arcade racers of the time; it's a simulation, but a fun one. Gran Turismo hooked a whole generation of gamers into the racing genre and every title since owes a lot to it.

4. Saboteur II

Now, there's a massive possibility that the vast majority of you have never heard of this game. It was, loosely speaking, an action game on the ZX Spectrum. Two things set Saboteur apart. Firstly, way before Lara Croft, you played a female assassin heroine in a computer game, which was unheard of at the time. Secondly, it was absolutely massive, and incredibly difficult. The difficulty made the game what it was, as you had to concentrate non-stop or you'd die pretty quickly. Add to that a very cool soundtrack that still resonates in my mind today, and you have a game of pure atmosphere that sucks you in and refuses to let go.

[video=youtube;yN00scoUVPo]http://www.youtube.com/watch?v=yN00scoUVPo[/video]

5. Warcraft III: The Frozen Throne

It was a toss up between Ocarina of Time, Chrono Trigger and this title for fifth place, but I had to have an RTS in here somewhere. Whilst much praise has been given to Blizzard for World of Warcraft (which may go down as the greatest game of all time), in the time before that the Warcraft franchise was still alive and well. Like it's stable mate Starcraft, Warcraft was the daddy of the strategy genre, competing manfully with Command & Conquer. What gave Warcraft the edge was the immersible storyline and lovable graphics. And to Blizzards credit, the games always meant something - the storylines were never generic, with the tale of Prince Arthas being seduced by the Lich King in Warcraft 3 being carried on in WoW. Intuitive controls and Battle.Net multiplayer availability make WC3 a hit even today.
 
I didn't mind the metros at first, but I got really tired of them. Having a lot of key areas only accessible by metros was annoying. Especially when you factor in the terrible lighting.

It's mainly preference, though. One of the reasons I liked these games so much was the fact that you can just wander around this massive wasteland, looking at giant collapsed structures, mountain ranges and so on. There was more of that in NV.

But I just can't put a game in my top 5 when it was so poor from a technical standpoint. In F3 I had it crash once and had maybe 2 moments of bad slow down. In 60 odd hours, in such a massive, ambitious game... I can forgive that. Then again, I am playing it a lot later, with all the patches. I think it's common knowledge NV was a lot worse though, as it got critically slated quite a lot for it. I don't ever remember a big title getting so much stick for bugs.

I am hoping that with Bethesda finally bringing out an engine fit for purpose (seemingly) for Skyrim, that future Fallout titles won't suffer these technical issues. Hopefully not, because it's such a shame to see games of such grand ambition tainted by glitches and the like.

It was a different team who did New Vegas though. Not the same people.

Now....did you manage to find the original T-51b power armour in the game? Or launch the tactical nukes from the orbiting weapons satellites? Or find the crashed flying saucer?
 
It was a different team who did New Vegas though. Not the same people.

Now....did you manage to find the original T-51b power armour in the game? Or launch the tactical nukes from the orbiting weapons satellites? Or find the crashed flying saucer?

Yes, yes and do you mean the Mothership Zeta dlc?

That's another reason -- at this point -- F3 gets the nod over Vegas: the dlc. I've played 4/5 now and they've all been really unique and in their own way, excellent. It's a lesson in how to do dlc. NV's 2 dlcs so far have received lukewarm receptions and I don't really have the cash to buy them so I haven't. Whereas F3 cost me £15 with all 5 dlcs included... even I could afford that!

Point Lookout was the highlight I think, although the feral ghoul reavers are a bitch! Mothership Zeta a lot of people cite as the worst, but I thought it was ace. The alien weaponry and general sci-fi nods throughout were cool. The boss battle at the end was hilarious.

What a game. If there's anyone reading who hasn't played Fallout or just hasn't played the dlcs, you'd be wise to go get the GOTY edition now.
 
No, not Mothership Zeta......

Now you need to get out a scour the wasteland for a small crashed UFO, complete with dead alien pilot armed with an Alien Plasma Pistol. Which is really powerful.

Don't cheat and look it up, you have to SCOUR FFS!!!!
 
I think I've put it in here before but Sensible World Of Soccer.

So simple yet complex at the same time.

Also the scene if my best gaming achievement ever:
Bored of managing and playing as good teams I accept the Taiwan national job. After a rigorous qualifying campaign I make it to the World Cup. Beat Brazil in the group stages (the Romario & Bebeto Brazil). It couldn't happen could it? Well no it couldn't. Lost 1-0 to the same Brazil in the semi finals.

Gutted.
 
No, not Mothership Zeta......

Now you need to get out a scour the wasteland for a small crashed UFO, complete with dead alien pilot armed with an Alien Plasma Pistol. Which is really powerful.

Don't cheat and look it up, you have to SCOUR FFS!!!!

Hahaha.

*scours*
 
I found that spaceship and excitedly woke up my mrs at about 3am shouting "LOOK LOOK! A DEAD ALIEN AND I GOT ITS GUN!!!" She wasn't quite as impressed as I was.

Then I wasted most of the ammo and couldn't find any more. POO.
 
I found that spaceship and excitedly woke up my mrs at about 3am shouting "LOOK LOOK! A DEAD ALIEN AND I GOT ITS GUN!!!" She wasn't quite as impressed as I was.

Then I wasted most of the ammo and couldn't find any more. POO.

I almost did that, then realised the wife wouldn't give a sh*t. So left her to her crocheting. Or WoW. Whichever it was.

Also, loved the way you would pop into VATS, up against a Supermutant, aim for the head and dissolve his body into a gooey mess in one shot.
 
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