That senor, is an excellent post.
People complain about the 'grind' all the time. What people tend to forget is, THAT IS GAMES! It has always been like that!!
Like you mention, FIFA - play football repeatedly. FP Shooter - same thing level after level, map after map. Open world games - go here, kill 'x' or go here, collect 'y'. Fighting games - fight round after round after round.
It is the same for 90% of games out there. Even the truly great games have a big element of grind.
All games are repetitive. Lets look at some of the critically acclaimed indie games:
Papers, Please. - Repetitive
FTL - Repetitive
Hot Line Miami - Repetitive
Frozen Synapse - Repetitive
All brilliant games, but they are all based on doing the same 3 or 4 core things REPETITIVELY. Just like ALL BLOOMIN' GAMES!!!
A lot of people have a pre-disposition to dislike a game. Case in point, WB release Mad Max. WB had issues with previous releases, therefore this game will be broken and crap. Even when Mad Max releases, not broken, and incredibly optimized to play excellently across a wide range of hardware, the same pre-disposed people refuse to like.
Sometimes I wonder if breathing is too mainstream and too much of a 'grind' :/