Computer games.

With respect mate, you have beef with Konami but you're fine with EA who at one point were voted the worst company in America.

Also, for someone who is obviously very passionate about gaming, you've basically dismissed a football game that's getting wide acclaim from all sites, some even saying it's one of the best of all time and the best of this generation.

Not an attack mate, I just don't get it.

I don't get th 'best of all time' shouts.

It simply can't be.
 

SWOS is the best football game of all time.

Nah, Kick Off 2/Goal. Best realisation of The Beautiful Game ever on a computer/console. Pure, simple, authentic. None of this Finesse rubbish, and pressing a button to do step-overs and shiz. A bit of after-touch and skill were all you had to beat your opponent with, and ace top corner curling overhead kicks and flying headers. Do one EA.
 

With respect mate, you have beef with Konami but you're fine with EA who at one point were voted the worst company in America.

Also, for someone who is obviously very passionate about gaming, you've basically dismissed a football game that's getting wide acclaim from all sites, some even saying it's one of the best of all time and the best of this generation.

Not an attack mate, I just don't get it.

As bad as EA can be, and they can be bad, I truly think what Konami has done is beyond anything else

Taking talented developers and giving them menial jobs is just so thoroughly disgusting that I just can't give that company any more of my money. That and the fact Konami have black listed a number of journalists and critics.

As bad as EA are, their rap sheet isn't in the same universe as Konami. This is why I'm taking a stand. Konami are an enemy of free speech and a cruel despotic employer who is willing to cheapen it's long standing franchises so it can make money with fruit machines

They are anti-art and anti-consumer

Feck them basically

I may be just one man, but I have to do what I think is right and I'm afraid I just can't bring myself to put my hand in my pocket and give money to those monsters
 
SWOS is the best football game of all time.

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How does it feel to be wrong?
 

Anyone got PES 2016 on X Box One? How does it play?

And what other games would people recommend for X Box One? I'm thinking of upgrading from my 360 when I finish this tour.
 
That senor, is an excellent post.

People complain about the 'grind' all the time. What people tend to forget is, THAT IS GAMES! It has always been like that!!

Like you mention, FIFA - play football repeatedly. FP Shooter - same thing level after level, map after map. Open world games - go here, kill 'x' or go here, collect 'y'. Fighting games - fight round after round after round.

It is the same for 90% of games out there. Even the truly great games have a big element of grind.

All games are repetitive. Lets look at some of the critically acclaimed indie games:

Papers, Please. - Repetitive
FTL - Repetitive
Hot Line Miami - Repetitive
Frozen Synapse - Repetitive

All brilliant games, but they are all based on doing the same 3 or 4 core things REPETITIVELY. Just like ALL BLOOMIN' GAMES!!!

A lot of people have a pre-disposition to dislike a game. Case in point, WB release Mad Max. WB had issues with previous releases, therefore this game will be broken and crap. Even when Mad Max releases, not broken, and incredibly optimized to play excellently across a wide range of hardware, the same pre-disposed people refuse to like.

Sometimes I wonder if breathing is too mainstream and too much of a 'grind' :/
Games that are not repetitive are, in a word, bad.

This is due the the difficulties related to developing systems and polishing them mixed with the costs of long development times. The best game design (for independent games, as well as AAA titles...this is different with living content) is one that focuses on small gameplay loops and tightens them to near-perfection. I.E. finding the fun of the content and then perfecting it.

When a game attempts to do too much, no single thing ends up being as fun as it could be...and if the game does get lucky with something it tends to be lost in a sea of mediocrity.

Games are like movies and art. Objectivity only goes so far. I agree with @ijjysmith in this case (to an extent). The whole purpose of a game is to be entertaining and enjoyable - these things will effect all people in different ways. A game cannot be objectively great, or objectively terrible outside of very specific definitions. A game can be objectively technically great, or objectively technically bad due to the underlying systems and the quality of the development cycle. Or a game can be objectively commercially great. An objectively technically great/commercially great game still isn't objectively great though - many people will consider it shallow, or repetitive or blah.

Games are subjective. And game reviewers, universally, know nearly nothing and by no means are objective.
 
That senor, is an excellent post.

People complain about the 'grind' all the time. What people tend to forget is, THAT IS GAMES! It has always been like that!!

Like you mention, FIFA - play football repeatedly. FP Shooter - same thing level after level, map after map. Open world games - go here, kill 'x' or go here, collect 'y'. Fighting games - fight round after round after round.

It is the same for 90% of games out there. Even the truly great games have a big element of grind.

All games are repetitive. Lets look at some of the critically acclaimed indie games:

Papers, Please. - Repetitive
FTL - Repetitive
Hot Line Miami - Repetitive
Frozen Synapse - Repetitive

All brilliant games, but they are all based on doing the same 3 or 4 core things REPETITIVELY. Just like ALL BLOOMIN' GAMES!!!

A lot of people have a pre-disposition to dislike a game. Case in point, WB release Mad Max. WB had issues with previous releases, therefore this game will be broken and crap. Even when Mad Max releases, not broken, and incredibly optimized to play excellently across a wide range of hardware, the same pre-disposed people refuse to like.

Sometimes I wonder if breathing is too mainstream and too much of a 'grind' :/

I disagree with this massively. The games you mentioned are not repetitive - they add mechanics on top of the fundamentals to increase the difficulty.

What you are describing isn't what repetitive means. Take Papers, Please - you have one rule to start with, then other variables are added, other storyline elements are added and so on. That is the exact opposite of repetitive.

Mad Max doesn't do that. It has pre-defined objectives that you do over and over again with little to no variation with no difference in tempo or pace. It is busywork for the sake of it being there; not advancing the game in terms of a difficulty arc.
 

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