Computer games.



played about 12hrs of HZD in the last couple days. Didn’t realise they used the same engine for this. That video made we want to see a new HZD using those improved graphics.......or even better get the team that made HZD to do a Jurassic Park game.....

I think the review sums up Death Stranding well....”I appreciate that it exists”. Even if it will not be your type of game it’s good there’s people out there trying odd stuff as that’s how key elements of many of your favorite games in the future come to be. The online element is intriguing, people leaving behind things they have built that you might use/improve/ignore on your travels.
 


Why do people play these absolute dull as dishwater open world “beautiful landscapes”. Absolutely would rather pull of toenails out than play someone’s idea of “GPU placed object calculation”.

LOL he’s just said cloud density. Boring Ming.
You have a point, but you also enjoy Star Wars Microtransactions 2, Disney Star Wars trilogy and Everton. Let’s just admit we all like crap things
 
You have a point, but you also enjoy Star Wars Microtransactions 2, Disney Star Wars and Everton. Let’s just admit we all like crap things
Oh yeah defo, I get people like these games but blows my mind how people can play these dull games of “walk for miles and plant a tree” etc. Also I don’t agree with micro transactions at all. I think Star Wars BF2 removed them all(?) I’ve never paid for a thing
 

Been hammering this lately. Fun little JPRG-style romp with an old-school Final Fantasy turn-based combat mechanic and absorbing gameplay. A bit of annoying grinding involved and some nuisance side-quests, but on the whole it's worth a blast (on PS4 at least)




 
Finished The Outer Worlds. 48 Hours play time total is a pretty decent return.
My thoughts (story spoilers):
The credits finished and I was left feeling a bit disappointed.

To elaborate, I was absolutely in love with the game through the first 30 or so hours. Exploring and questing across Terra 2, then the Groundbreaker, then more of Terra 2, then Monarch with Parvati and Vicar Max and finding the scattered lore on the terminals and NPC dialogue finding out about the history and flaws of Halcyon was brilliant. Exactly the kind of adventuring I loved from Fallout NV. The deeper, depressing lore underneath the cheesy slapstick humour was a perfect blend and I loved it.

Then Byzantium happened. The game which for days had me carefully considering all the potential consequencies of my character's choices threw me into a segment with no choice. Every city guard was 'kill-on-sight' to me, so, despite trying to sneak through a heavily populated and guarded city, I ended up just having to kill a lot. I actually had to google if I was missing something, and nope, lots of others also bewildered that they were forced to fight because once your faction rep with the Board goes over 50 and you are 'kill-on-sight', it never goes back down. Turns out the reputation does reset after completing a main quest later (someone had to actually get a tech support response confirming it), but Byzantium didn't reset. All the civilians were hostile to me so I couldn't fast travel anywhere. The bartender stayed 'kill-on-sight' even after the rep reset. Guard's bodies still littered the street and the carefully constructed RPG I was liking so much suddenly felt like a uninspired sandbox where consequence didn't exist. It was just so disappointing.

Up to that point, you had a choice for how to approach the problems in the game and figuring out the best solution, like joining the Iconoclasts with MSI was what was making it special and that ended abruptly. For the rest of the game I felt much less invested in choices and consequences than before. The story ended well enough but it had let itself down after being over 9/10 for the majority of the time I spent playing it.

Almost ordered Death Stranding but decided £50 for Marmite is too much.
 
Finished The Outer Worlds. 48 Hours play time total is a pretty decent return.
My thoughts (story spoilers):
The credits finished and I was left feeling a bit disappointed.

To elaborate, I was absolutely in love with the game through the first 30 or so hours. Exploring and questing across Terra 2, then the Groundbreaker, then more of Terra 2, then Monarch with Parvati and Vicar Max and finding the scattered lore on the terminals and NPC dialogue finding out about the history and flaws of Halcyon was brilliant. Exactly the kind of adventuring I loved from Fallout NV. The deeper, depressing lore underneath the cheesy slapstick humour was a perfect blend and I loved it.

Then Byzantium happened. The game which for days had me carefully considering all the potential consequencies of my character's choices threw me into a segment with no choice. Every city guard was 'kill-on-sight' to me, so, despite trying to sneak through a heavily populated and guarded city, I ended up just having to kill a lot. I actually had to google if I was missing something, and nope, lots of others also bewildered that they were forced to fight because once your faction rep with the Board goes over 50 and you are 'kill-on-sight', it never goes back down. Turns out the reputation does reset after completing a main quest later (someone had to actually get a tech support response confirming it), but Byzantium didn't reset. All the civilians were hostile to me so I couldn't fast travel anywhere. The bartender stayed 'kill-on-sight' even after the rep reset. Guard's bodies still littered the street and the carefully constructed RPG I was liking so much suddenly felt like a uninspired sandbox where consequence didn't exist. It was just so disappointing.

Up to that point, you had a choice for how to approach the problems in the game and figuring out the best solution, like joining the Iconoclasts with MSI was what was making it special and that ended abruptly. For the rest of the game I felt much less invested in choices and consequences than before. The story ended well enough but it had let itself down after being over 9/10 for the majority of the time I spent playing it.

Almost ordered Death Stranding but decided £50 for Marmite is too much.

I’m not sure how I did it but every time I first landed on Byzantium (3 run through) I’ve always been of good rep with them however I never had the skill required to get further with the quest so I had to go full on Anakin Skywalker with them. Think if I had persuasion high enough I could do it. Might open up a slightly different ending for me next time.
 

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