Fortnight

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Exactly, he could have wasted it on booze and cars like I did in my youth. Or buy a game for 50 quid that you play for a few months. Imho these kind of games need banning, to be able to keep spending so much in a couple of years is just too much for kids.

I seriously worry about young'uns of today, will he be able to impress girls by saying he's spent so much on Fortnite? Least I had a physical XR3i to do that...and fail, but that is besides the point.


Now I remember my dad getting on me about my unhealthy Champo and Geoff Crammond's GP habit but I think I came out of the other end of that ok (with a serious champo habit that still needs servicing) so I'm not going to get on the "youth of today" high horse, different times etc.

The 3k is troubling to me, but either he's earning that money and punting it at Fortnite (and will stop when he needs it for the pub) or his mother is an absolutely terrible parent who just throws money at his gaming habit. It's a people issue, not a rock and roll/video nasty/computer games/internet grot issue, like always.
 
Kinda funny that there has been so much negative press about this from parents who's kids can't play it.

It was widely known it was going offline . Even stories like my son spent 3k on the game , down detector had comments like kids are upset it's gone off etc.

Half arsed parents freaking out over a free to play game they wasted their money on.
 
Now I remember my dad getting on me about my unhealthy Champo and Geoff Crammond's GP habit but I think I came out of the other end of that ok (with a serious champo habit that still needs servicing) so I'm not going to get on the "youth of today" high horse, different times etc.

The 3k is troubling to me, but either he's earning that money and punting it at Fortnite (and will stop when he needs it for the pub) or his mother is an absolutely terrible parent who just throws money at his gaming habit. It's a people issue, not a rock and roll/video nasty/computer games/internet grot issue, like always.
It's 3K spent buying virtual blouses for this game, which is a bit hard to get your head around. All skins that make no difference to gameplay at all. Epic's revenue is driven in large part by a team of fashion designers.
 
It's 3K spent buying virtual blouses for this game, which is a bit hard to get your head around. All skins that make no difference to gameplay at all. Epic's revenue is driven in large part by a team of fashion designers.

I will admit to being quite impressed with their approach to keeping the world alive and the narrative interesting and I like the concept of fully customisable avatars. I've never played it myself, FPS games and being verbally abused by teenagers not being high on my list of fun things, but they've got a great product there.
 
It's 3K spent buying virtual blouses for this game
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my unhealthy Champo and Geoff Crammond's GP habit

Got to add Sensible world of soccer and Mario kart to that list for mine! We all spent months of our lives playing these games when we were younger but the thing is once bought would you pay out hundreds on a new kart just to look a bit different? Hell no. So imho something runs deeper here and it is the value of money, yes people have hobbies and they cost loads but when you can play something for free but kids shell out hundreds/thousands on it I don't think it is a good life lesson. Especially considering that at somepoint the plug could be pulled for real (this obviously just seems like a marketing exercise, sonit will be back) or something crashes and they lose these purchases.
 
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