You fat fat virgin.Yeah for sure, but its probably gonna need a few tweaks before then, I cant see 50x50 working!
Im sure other maps will come in time, little skirmish maps, but for sure low settings is currently the right call.

You fat fat virgin.Yeah for sure, but its probably gonna need a few tweaks before then, I cant see 50x50 working!
Im sure other maps will come in time, little skirmish maps, but for sure low settings is currently the right call.
Source? Can't see anything about that....just a lot of people complaining that their mega tri-sli titan X systems are being penalized for running at ultra.Grass/Foilage is the same for everyone regardless of settings. They fixed it a few weeks back.
Source? Can't see anything about that....just a lot of people complaining that their mega tri-sli titan X systems are being penalized for running at ultra.
Ahh cheers.Im fairly sure what he said is correct, I recall reading something about it at the time.
Think it was this :
World
http://indieobscura.com/article/110...ounds-early-access-month-1-update-patch-notes
- Adjusted the density of environmental detail elements to be identical across all graphic options.
Framerate aside, settings have very little effect. I think the only one that can have an impact is view distance - doesn't affect players/moving vehicles but it does limit how far grass is rendered. If you get an 8x scope you can see past the rendered grass.@Zezti @MorgsGoat
This also seems to be a game that the competitive players will play on low settings........like the CS guys.....minimal foliage drawn.....no foliage for your opponents to hide in........
Well, that is disappointing.
Well, that is disappointing.
#densityWipeout omega collection on ps pro running at native 4k (turn off speed blur) shockingly good.... Unbelievably good. Incredible, been patiently waiting for this game for ages and has been completely worth it. Gunna be on this for months
HAHAHHAHAHA ACTUALLY DENSITY YOU BLOODY VIRGINSIm fairly sure what he said is correct, I recall reading something about it at the time.
Think it was this :
World
http://indieobscura.com/article/110...ounds-early-access-month-1-update-patch-notes
- Adjusted the density of environmental detail elements to be identical across all graphic options.