Computer games.

Fallout 4 is a huge disappontment for me..
the main plot quickly becomes completly redundant
* the forced straight marriage spouse and the baby fail to create any emotional attachment to either of them (How could they in the rushed 5 minute prologue?)
* getting the mighty Power Armor ten minutes into the game is an odd design choice
* no food/water required, a step back from F:NV
* "Survival" difficulty has nothing in common with survival games, not even F:NV
* Stimpacks heal limbs again, and you don't even have to target the broken one, just pop a Stimpack into your arm to grow a new foot
* no longer having to train skills to improve in them feels like a step back

* the village building is vastly oversimplified (I razed 3 buildings in 10 seconds) and feels like its been rushed on top of the game for feature creep
* the village building quickly becomes a chore thanks to the ridiculous UI
* still the same outworldy "hacking" of computer terminals (guess 4 times, then get locked out, although this time you can retry after 10sec), reminds me of Sudoku

* C-movie quality conversations, at least during the first hours, it gets better the moment you meet Piper
* Bethesda tries to copy Bioware's RPG dialog cutscenes ... and fails, sometimes the camera goes nuts and shows a blank wall, sometimes it zooms to intimate distances so you can count the actors nose hairs (if the detail level were that good, that is)
* Bethesda took the easy way out of the problem with followers stabbing you in the back, get a perk that disables friendly fire damage, no need to teach Piper *not* to use that Fat Man next to you
* after spending a few hours with my protagonist, its beginning to feel like she has a split personality, mine (during normal play) and hers (during conversations), extremly limited conversation options are not helping here either

* holstered weapons disappear from existance
* enemies fall out of the sky, Dragon Age 2-style
* enemies regulary get stuck, jitter arround, generally bug out
* cars still got built-in nukes that go off if you look at them funny (it's okay if you like it, I don't)

* extreme loading times even for small buildings, SSDs are a huge help, but still
* tons of loading screens in general, an engine out of its time
* FPS rollercoaster, even though my Skyrim runs at constant 60 FPS with 2K textures
* don't even try to compare Fallout 4's landscape to Skyrim, it will make you weep (not talking green meadows, just detail and atmosphere)
* wax museum character models

* gigantic, oversized console UI (as usual)
* literally the most unintuitive UI controls for a PC game of all times, Bethesda tried really really hard to pi** off PC players this time, this goes especially to the Pip-boy handling
* EVE Online character creator with bonkers Gamepad-turned-into-Keyboard controls
* dialogs only offer four responses with one trying to be extra-witty, like those dumbed down Bioware RPGs
* talent tree looks pretty and funny, but also unnessecarily bloated (pro tip: you can scroll down!)
* most weapons take up a quarter of the screen, I'm not even talking about rocket launchers, just pistols

* loot menu pops up everywhere and ruins immersion, no more opening boxes to see what's inside, especially distracting in combat
* talking to sleeping people sometimes makes them stand up immediatly, instead of waking and getting up
* NPCs happily block your way in the best of Bethesda's tradition
* NPC AI seems to be from the 90's, melee's happily run into minigun fire with a pocket knife, grenades are generally thrown at walls in front of them (incinerating themselves instead of me), animals blindly charge avoid of all fear, etc. pp.

blimey, what are your posts like when you enjoy a game?!
 

Fallout 4 is a huge disappontment for me..
the main plot quickly becomes completly redundant
* the forced straight marriage spouse and the baby fail to create any emotional attachment to either of them (How could they in the rushed 5 minute prologue?)
* getting the mighty Power Armor ten minutes into the game is an odd design choice
* no food/water required, a step back from F:NV
* "Survival" difficulty has nothing in common with survival games, not even F:NV
* Stimpacks heal limbs again, and you don't even have to target the broken one, just pop a Stimpack into your arm to grow a new foot
* no longer having to train skills to improve in them feels like a step back

* the village building is vastly oversimplified (I razed 3 buildings in 10 seconds) and feels like its been rushed on top of the game for feature creep
* the village building quickly becomes a chore thanks to the ridiculous UI
* still the same outworldy "hacking" of computer terminals (guess 4 times, then get locked out, although this time you can retry after 10sec), reminds me of Sudoku

* C-movie quality conversations, at least during the first hours, it gets better the moment you meet Piper
* Bethesda tries to copy Bioware's RPG dialog cutscenes ... and fails, sometimes the camera goes nuts and shows a blank wall, sometimes it zooms to intimate distances so you can count the actors nose hairs (if the detail level were that good, that is)
* Bethesda took the easy way out of the problem with followers stabbing you in the back, get a perk that disables friendly fire damage, no need to teach Piper *not* to use that Fat Man next to you
* after spending a few hours with my protagonist, its beginning to feel like she has a split personality, mine (during normal play) and hers (during conversations), extremly limited conversation options are not helping here either

* holstered weapons disappear from existance
* enemies fall out of the sky, Dragon Age 2-style
* enemies regulary get stuck, jitter arround, generally bug out
* cars still got built-in nukes that go off if you look at them funny (it's okay if you like it, I don't)

* extreme loading times even for small buildings, SSDs are a huge help, but still
* tons of loading screens in general, an engine out of its time
* FPS rollercoaster, even though my Skyrim runs at constant 60 FPS with 2K textures
* don't even try to compare Fallout 4's landscape to Skyrim, it will make you weep (not talking green meadows, just detail and atmosphere)
* wax museum character models

* gigantic, oversized console UI (as usual)
* literally the most unintuitive UI controls for a PC game of all times, Bethesda tried really really hard to pi** off PC players this time, this goes especially to the Pip-boy handling
* EVE Online character creator with bonkers Gamepad-turned-into-Keyboard controls
* dialogs only offer four responses with one trying to be extra-witty, like those dumbed down Bioware RPGs
* talent tree looks pretty and funny, but also unnessecarily bloated (pro tip: you can scroll down!)
* most weapons take up a quarter of the screen, I'm not even talking about rocket launchers, just pistols

* loot menu pops up everywhere and ruins immersion, no more opening boxes to see what's inside, especially distracting in combat
* talking to sleeping people sometimes makes them stand up immediatly, instead of waking and getting up
* NPCs happily block your way in the best of Bethesda's tradition
* NPC AI seems to be from the 90's, melee's happily run into minigun fire with a pocket knife, grenades are generally thrown at walls in front of them (incinerating themselves instead of me), animals blindly charge avoid of all fear, etc. pp.

Did you copy and paste that, as I saw that exact post on Reddit the other day.......
 
Still havent bought star wars for my PS4 yet, just to confirm i CANT even play it unless i get the Playstation on line pass thing, i don't currently have it - i dont play any games online.

Anyone?
 


So many video game hipsters whining over FO4 at the moment.

Luckily I'm too busy to listen to them as I'm wandering around doing random stuff. 25+ hours in and still not been to Diamond City. What storyline?

I completely ignored the Diamond City plot que and just walked off in a random direction with my dog. Right now I'm in the sewers under some abandoned Ma' and Pa' grocery killin' smack heads.
 
Hope they get a new engine for the new skyrim sequel. Even the elders scroll online looks garbage comapred to the FF online.

The witcher has raised the bar now

Elder Scrolls Online is amazing, and looks beautiful. If you have it on PC. 30fps on consoles makes it look average, but that's because consoles are average.
 
I'm worried that playing Fallout 4 after the witcher wild hunt will ruin Fallout for me

Played both. Love both.

The Witcher did raise the bar in many ways and beats Fallout in a lot of said ways, but they both have so much depth and such rich worlds that I'm not arsed which has the better hair animations or GUI.

They are the two best RPGs I've played in the past 5 years. Released 6 months apart. What a time to be alive.
 

Welcome

Join Grand Old Team to get involved in the Everton discussion. Signing up is quick, easy, and completely free.

Shop

Back
Top