I have a question about MGSV. The previous ones seemed to have endless cut scenes that seemingly went on and on and on.
Is it the same in this one?
One of the reasons why it is totally different.
The gameplay mechanics in how your character moves and interacts with the environment, and the general story arc/tone are about the only things similar to other MGS games. This is an almost free-roam game where you can do missions and side quests as you choose, you have a base to manage and develop and an army to grow alongside the actual missions within the world.
There are no long cut scenes, or i've certainly not experienced any so far.








