Computer games.

I think that's just it though. They aren't games and shouldn't be labelled as such. They're interactive movies, and nothing new - basically a modern version of a CDi game.

Isn't that the basis of the Telltale games? Wolf Among Us, Walking Dead, Game of Thrones etc....

All critically acclaimed and well received by users and critics.
 

Isn't that the basis of the Telltale games? Wolf Among Us, Walking Dead, Game of Thrones etc....

All critically acclaimed and well received by users and critics.

Good interactive movies/novels, so not surprised they're well received. They're just not games in my eyes.

I don't even mean it in a bad way; it's that different mediums should have different labels, and I see the games you mentioned as different to actual games in the same way a book is different to a movie. I just think games use interactive experiences first, narrative experiences second - these interactive movies are the other way round.
 
Good interactive movies/novels, so not surprised they're well received. They're just not games in my eyes.

I don't even mean it in a bad way; it's that different mediums should have different labels, and I see the games you mentioned as different to actual games in the same way a book is different to a movie. I just think games use interactive experiences first, narrative experiences second - these interactive movies are the other way round.

think you need to come with a genre name for these please mate
 
think you need to come with a genre name for these please mate

Already exists. Interactive movie or visual novel. No different to things in the 90s like Plumbers Don't Wear Ties or Night Trap. The only reason they are classified as 'games' is because the two genres mentioned have negative connotations attached.

Look at Indigo Prophecy for example - https://en.wikipedia.org/wiki/Fahrenheit_(2005_video_game) - exactly the same thing, but at least Quantic Dream were honest enough to label it as an interactive movie.
 
Already exists. Interactive movie or visual novel. No different to things in the 90s like Plumbers Don't Wear Ties or Night Trap. The only reason they are classified as 'games' is because the two genres mentioned have negative connotations attached.

Look at Indigo Prophecy for example - https://en.wikipedia.org/wiki/Fahrenheit_(2005_video_game) - exactly the same thing, but at least Quantic Dream were honest enough to label it as an interactive movie.


but I guess the main thing is people knowing what they are buying
 

I liked Skyrim if that makes me sound any less primitive.

Divinity is more like the original Dragon Age, Torchlight, Diablo etc. Isometric rather than first person and not as action oriented as Skyrim.

Depends what you liked about the games you mention. A left field recommendation but a personal fave, is Dragon's Dogma. Square Enix doing a Western RPG. So has some Japanese charm, more of a Skyrim setting and better combat than any other RPG I've played. Scratch that, Kingdoms of Amalur had the best combat but still, it's damn good. Was for last gen consoles but recently came out on Steam, which is handy.
 
Metro 2033 and metro Last light are £6 for the pair on Xbox one this week. A game I've looked at but not sure, even at that price, I'd play it enough to get my money's worth. Downloaded the trial and never played more than 5 mins of each. Looks a bit too stealthy for me but good price though
 

Don't be stingy and buy a new console then mate lol

I have found recently Fallout 4 from the beginning is actually fantastic, fallout 4 at the end is boring. Enjoying the effort to just survive my first minuteman mission in corvega plant, whereas at level 50 in power armour etc i was doing 3 of them missions at the same time.
Very true this.

May be worth checking out the improved 'Survival Mode' when they release it. It's inspired by the New Vegas survival mode, only more masochistic...

No fast travel (you have to walk every where)
You can only save by sleeping somewhere.
You have to eat, drink and sleep to avoid fatigue (which lowers your AP over time)
Disease & illness mechanic. Eating uncooked food, unpurified water, fighting certain creatures and using chems can make you ill.
On the flip side, you have an adrenaline meter, which can increase your damage output.



Sounds like lunacy to me lol
 
Very true this.

May be worth checking out the improved 'Survival Mode' when they release it. It's inspired by the New Vegas survival mode, only more masochistic...

No fast travel (you have to walk every where)
You can only save by sleeping somewhere.
You have to eat, drink and sleep to avoid fatigue (which lowers your AP over time)
Disease & illness mechanic. Eating uncooked food, unpurified water, fighting certain creatures and using chems can make you ill.
On the flip side, you have an adrenaline meter, which can increase your damage output.



Sounds like lunacy to me lol

not my idea of fun, but sounds like a fantastic addition to the game! I think it works as well due to the many more areas in the game to find and stop at, things like the national ration stockpile (one place i didnt find last time) which is full of food, be like finding gold that haha
 
Very true this.

May be worth checking out the improved 'Survival Mode' when they release it. It's inspired by the New Vegas survival mode, only more masochistic...

No fast travel (you have to walk every where)
You can only save by sleeping somewhere.
You have to eat, drink and sleep to avoid fatigue (which lowers your AP over time)
Disease & illness mechanic. Eating uncooked food, unpurified water, fighting certain creatures and using chems can make you ill.
On the flip side, you have an adrenaline meter, which can increase your damage output.



Sounds like lunacy to me lol

Does ammo have a weight value like in new Vegas? It's a tad unrealistic being able to carry 15 mini nukes and 5000 rounds of 9mm
 

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