Computer games.

It would be nice to see it do well as a new IP as it’s getting a bit boring seeing the Call of Duty’s, Assassin’s Creeds every year or so.

Definitely. Made by a small French studio and apparently packed with innovation, also charging 'only' 45 quid as well for a new release on PSN.
Hopefully it smashes it and wakes a few of the larger studios up.
 

Definitely. Made by a small French studio and apparently packed with innovation, also charging 'only' 45 quid as well for a new release on PSN.
Hopefully it smashes it and wakes a few of the larger studios up.

A lot of the big names are probably being held off this year because of GTA 6, which will obviously sell a ton to say the least.

It’s on the consumer really in terms of new stuff , if the smaller games sell well we will get more of them and see more risk taking in ideas.
 
Enjoying the Oblivion Remaster.
It still feels like the old game, but there's enough there to it to make it feel like a fresh experience.
Combat is more responsive, movement is less sluggish and it looks great.

The difficulty settings need a bit of tweaking though. Adept difficulty is too easy, but Expert turns all the enemies into damage sponges.
I'm not sure who Master mode is aimed at, 'cause unless you know all the exploits to get overpowered fairly quickly, you are going to be getting destroyed by sewer rats before you've even completed the intro tutorial :lol:
Hoping they patch it with some better balancing.

It will test your system though. I'm running a 4070ti with 32gb of ram, but due to my processor being on the old side (Ryzen 5 3600) I can just about run it on high settings with a couple of effects disabled at a stable 60fps. So you're gonna need a really beefy system to run it on ultra. Even then you'll have to tweak a few bits as they've definitely future proofed the visuals.
No need to worry about this on console, mind!
 
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Enjoying the Oblivion Remaster.
It still feels like the old game, but there's enough there to it to make it feel like a fresh experience.
Combat is more responsive, movement is less sluggish and it looks great.

The difficulty settings need a bit of tweaking though. Adept difficulty is too easy, but Expert turns all the enemies into damage sponges.
I'm not sure who Master mode is aimed at, 'cause unless you know all the exploits to get overpowered fairly quickly, you are going to be getting destroyed by sewer rats before you've even completed the intro tutorial :lol:
Hoping they patch it with some better balancing.

It will test your system though. I'm running a 4070ti with 32mb of ram, but due to my processor being on the old side (Ryzen 5 3600) I can just about run it on high settings with a couple of effects disabled at a stable 60fps. So you're gonna need a really beefy system to run it on ultra. Even then you'll have to tweak a few bits as they've definitely future proofed the visuals.
No need to worry about this on console, mind!
What kind of game is it? If you were to compare it to a classic, which classic would it be?
 


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