The whole thing has a similar yet changed feel. For example, you still get RNG rolls on shots hitting etc. but they feel grossly unfair and totally unbalanced, right from the off. I loved the RNG in Enemy Unknown, but here you will miss simple shots, then be one shot killed in return and completely murder your mission in one turn. Frequently.
Not only that, there's turn count limits - which you think would add to the tension and be good, but combined with the RNG it just creates frustration, because the game is balanced to constantly have you have just enough time to complete a mission, so if you miss one or two dice rolls in a row you may as well reset.
To be blunt, it's not fun, at all. It's actually stressful. Granted I haven't played it in a while and there's a chance it has been tweaked/improved, but my experience with it was one of pure irritation. It's a strategy game purely about luck instead of strategy - ridiculous.