Next Gen consoles - PS4/Xbox One

Status
Not open for further replies.
And yet, it's the way the market is headed. People who think Sony aren't in that frame of mind too but are just kicking the can down the road are delusional.

It's not ingrained into the architecture for the PS4, so there's little chance Sony will adopt it themselves - at worst, the publisher will implement a DRM policy on a title. And if a publisher did that, you'd see the exact same reaction as the PS4 thrashing of the XBox One - massive negative PR, plummeting sales, dangerous enough to potentially jeopardise a gaming studios future. Outside of EA, no company will take that risk on an open platform as it's a gift for their rivals.

It couldn't be clearer:

“The other thing as it relates to the ownership of the game, if people pay a lot of money for that, they equate the value with the flexibility they have in that. To do with it as they choose,to give it to their friends, sell it to their friends, trade it in to another retailer; that creates value in the initial purchase that they make.” - Jack Tretton

Very difficult to retract a used game policy after this:

[video=youtube;kWSIFh8ICaA]http://www.youtube.com/watch?v=kWSIFh8ICaA[/video]

And the data thus far prove it out:

http://au.ibtimes.com/articles/479391/20130617/ps4-xbox-one-indie-viral-used-games.htm

Indeed, they'll convert a bunch of Xbox users and when they're top-dog, they'll try and establish a DRM themselves.

That just won't happen. That's the Microsoft scare story defence but common sense tells you that there won't be any manufacturer side DRM this generation from Sony.
 

It's not ingrained into the architecture for the PS4, so there's little chance Sony will adopt it themselves - at worst, the publisher will implement a DRM policy on a title. And if a publisher did that, you'd see the exact same reaction as the PS4 thrashing of the XBox One - massive negative PR, plummeting sales, dangerous enough to potentially jeopardise a gaming studios future. Outside of EA, no company will take that risk on an open platform as it's a gift for their rivals.

It couldn't be clearer:



Very difficult to retract a used game policy after this:

[video=youtube;kWSIFh8ICaA]http://www.youtube.com/watch?v=kWSIFh8ICaA[/video]

And the data thus far prove it out:

http://au.ibtimes.com/articles/479391/20130617/ps4-xbox-one-indie-viral-used-games.htm

Nobody said anything about retracting their current policy.

The smart money is on Sony shifting titles to online only. Why do you think they've used the term 'disc based' so much when talking about used games ?
 
And yet, it's the way the market is headed. People who think Sony aren't in that frame of mind too but are just kicking the can down the road are delusional.

Indeed, they'll convert a bunch of Xbox users and when they're top-dog, they'll try and establish a DRM themselves.


This is speculative though. You can't use what might happen as ammunition.

Whereas MS couldn't be any clearer. They are adopting these policies right now, and with a breathtaking arrogance at that.

And that's just DRM. There are a million other ugly little things, like their treatment of indie game devs. Sony let devs self-publish, and provide them with free updates, whereas MS demand indie studios have a publisher and charge them thousands of dollars for every single patch/update.

At the moment, the PS4 is the best choice for the consumer and the developer. That may change, but right now, that's not disputable in my opinion.
 
This is speculative though. You can't use what might happen as ammunition.

Whereas MS couldn't be any clearer. They are adopting these policies right now, and with a breathtaking arrogance at that.

And that's just DRM. There are a million other ugly little things, like their treatment of indie game devs. Sony let devs self-publish, and provide them with free updates, whereas MS demand indie studios have a publisher and charge them thousands of dollars for every single patch/update.

At the moment, the PS4 is the best choice for the consumer and the developer. That may change, but right now, that's not disputable in my opinion.

Correct, Microsoft have been plain and simple in their rhetoric recently. Screw you, the hardcore gamer who's been playing for so long and screw you the one who has no internet.

They've been really egotistical right up until E3 and beyond. If you get chance listen to Don Mattrick's interview with GameTrailers, I wish I could have been there to give him a slap on his smug face.

The only positive thing I can think of which Microsoft is doing good on day one is the 'Cloud' Storage, on PS4 it won't be available until next year. It's not really much though is it.

As someone who doesn't have room for a gaming PC I have to decide which console is more beneficial to me, and a company I would support, ethically. That would be Sony.
 

The smart money is on Sony shifting titles to online only.
The smart money is on a massive war between content providers and ISPs because all gaming being online (including game delivery) + 4k/8k TV + Netflix and other streaming (plus existing online gaming and downloading) is impossible under the current broadband infrastructure of most countries. They may both *want* to do it; it is a very legitimate question to ask if they *can* do it.

The technology of these companies is ahead of the ISPs (we have 4k TVs in stores now -- albeit pricey -- but no way to deliver content online reliably in most locations ... although S. Korea is doing well) and the ISPs won't want to pay for the upgrades (since in most places they have a virtual monopoly).

Moving everything online could mean a backlash from the ISPs. They will feel that much new traffic and the consumer will probably feel it in lousy connections/caps/throttling/overage charges etc. Ultimately that likely means massive rate increases for consumers. Combine that with dropping cable/satellite subs (in N. America the cable company and ISP are often the same) and they are going to be far more reliant on their broadband offerings to generate cash.

Basically ... moving everything online is going to cost us all a crap-load of cash (barring some amazing new invention).

... and if PS5/X2 is going to be 4k/8k and they want to do no physical media? Good luck. Although that said we don't even have physical media/HD to handle files that large anyway (10-40 TB for an uncompressed movie -- can obviously compress to some degree but even the compressed version of 4k can't be streamed by most people in most countries) so who knows.

http://www.zdnet.com/why-4k-uhd-television-is-nothing-but-a-ces-wet-dream-7000009506/

http://www.abc.net.au/news/2013-05-14/ross-broadband-beyond-technology/4687488
 
http://m.guardian.co.uk/media-network/media-network-blog/2013/jun/17/microsoft-xbox-one-always-on

Xbox's Kinect marketing slogan has, until now, been: "You are the controller." For the upcoming Xbox One Kinect, that line may as well read: "You are the key to unlocking your media rights."

Microsoft wants to make consumers' access to digital services conditional not just on conventional upfront payment but also on their actual presence in front of TV.

By having their internet connection checked daily and by being monitored through Kinect's sensors, an Xbox user's body could become his or her access pass to online content. But, in a world shaken by Prism surveillance revelations, is it less likely consumers will consent to this kind of at-home observation?

Some gamers are creeped out that all Xbox Ones must go online every day to comply with a liberal new set of rights the console grants users to play games on their friends' consoles and to play previously-used titles. Even offline games will be blocked without a daily check-in.

In a recently-published patent, the Kinect camera would monitor that users are dutifully watching TV programming or advertising all the way through, incentivising them for doing so with rewards like money-off coupons or online virtual goods.

Another patent would forbid the playback of certain content like movies when Kinect's camera identifies too many viewers in the room.


All such techniques depend on physically-identified presence to qualify for access. And you can see why Microsoft would want to introduce these techniques. Allowing the TV to view the viewer gives advertisers specific certainty over their investment, supports bodily engagement in ads and lets viewers earn badges for viewing entire series. Counting living room occupants before a film can play back effectively introduces a "per-user" license to at-home media downloads, allowing studios to charge individual fees at home in the same way they do in cinemas. Whilst that sounds like a raw deal, it could bring Hollywood blockbusters to living rooms on the same day as theatrical release.

But Microsoft, data from whose online services including Skype has reportedly been snooped by the US National Security Agency, must now tread very carefully before going ahead. If depictions of the "Prism" spy programme are accurate, then it necessarily raises the fearful prospect that the US government could monitor people in their homes via the new Kinect camera.

This, of course, sounds so paranoid as to be fantastical. But then, the idea of a global government network slurping internet communications might have been considered fanciful before the recent reports. And even the most over-stated perception of wrongdoing is all that matters in the consumer mindset.

Prism could change the whole privacy environment when it comes to users' tolerance for online monitoring. As consumers, users have poured self-identifying data of unimaginable quantities in to the databases of commercial operators with remarkable degrees of comfort, creating billion-dollar companies. But, as citizens, users baulk the moment state actors like governments are believed to have acquired the same data.

Digital services must now operate in a post-Prism landscape in which consumers have a keener sense of the worst-case distribution scenario for their private data. For consumers now, the unfortunate current reality is that the private data they entrust to a select few may very well end up somewhere unintended, even as their trusted parties deny ever passing it on.

It is an issue already grappled with by the utilities industry, which is keen to implement smart energy meters that send real-time consumption data back to headquarters but which is battling network security professionals' worry that the patterns in such data could leave unoccupied homes open to burglary should it fall in to the wrong hands.

For Microsoft, the corresponding challenge is in repeating its assertion that Kinect will not continually watch or listen to users when, in conspiracy theory, it certainly could.

Its at-home body media monitoring ambitions are not yet a reality. The techniques in the Kinect patents have not been announced for inclusion in Xbox One, nor are the entertainment studios yet ready to capitalise on the prospects.

But outfits like Microsoft must now heed users' heightened suspicion before they take any steps nearer to such projects. As one gamer wrote online this week: "Invasion of privacy is so much more important than wanting to play Killer Instinct."
 
2yvpcsk.jpg
 
Why would a game developer who releases titles on both PC and consoles feel the need to big up the PS4 and One ?

John Carmack, the guy who loves PCs and has always been behind PC game development:

deli01.jpg

Key word, "equal"... That comparison hasn't been equal, graphically, since around the days of 16-bit consoles. It's been a slaughter since the coming of hardware transform and lighting. What he's saying is true, if you want to compare apples to apples.
 
Spec-wise they are so similar (and the PS is cheaper) so even if you're only very mildly worried about all the XBox negatives I think it's enough to sway a lot of people. You don't have to be yelling on a street corner with tin-foil on your head to be concerned by some of these things.
 

Find it hilarious how people across the internet are lambasting the X1 as the rise of satan or something..

I absolutely, 100% guarantee that come November and moving into early next year people will start to realise they've grossly overreacted to the whole thing.
 
Find it hilarious how people across the internet are lambasting the X1 as the rise of satan or something.. I absolutely, 100% guarantee that come November and moving into early next year people will start to realise they've grossly overreacted to the whole thing.
... but they'll all have bought PS4's by then and it will be a somewhat moot point.
 
957ba746dec50b8e18783150f60fd9c1.png


Posting this because the official Xbox blog is down at the moment from so many people trying to access it.

Seems they've now done a u-turn on their DRM policy - online "check-in" removed and used games back on the agenda it would appear.
 

Status
Not open for further replies.

Welcome

Join Grand Old Team to get involved in the Everton discussion. Signing up is quick, easy, and completely free.

Shop

Back
Top