Computer games.


can anyone recommend me a game that sounds like this?

Adventure mystery like the first few Tomb Raider games: with vast expanses of space to explore, no linear path, fiendish puzzles to solve and epic mysterious story.

Important factor: very little combat. Certainly no repetitive combat where you have to waste endless mindless drones (so disappointed the new Tomb Raider has so much combat in it).

I'm thinking Journey meets Tomb Raider I.


Is there such a thing? In my research I've found only Portal, which I'm primed to play at some point. Surely there's more out there?

Portal doesn't have vast expanses but if you haven't played Portal 1 and 2 then you need to shut down GOT and go play them now, mate.

As for what you're looking for, it's difficult. Have you played the Batman Arkham games? More specifically City; that gives you various puzzles to solve and a wonderful Gotham to explore, and whilst it does have combat it's absolutely fantastic and very, very fun. I normally hate combat in games and like you would rather explore than get stuck fighting waves of weakly programmed AI drones. BUT I actually sought out combat in the Arkham games it was so damn entertaining.

Another personal favourite is Fallout 3. And New Vegas. They're technically first person shooters when it comes to combat but with VATS you can basically pause the game and fight in a turn-based combat style, where you pick a limb to shoot at and it gives you a percentage success stat. There's very little real time combat (if you so choose to play that way) and a lot of exploration -- especially in New Vegas, where you can see all sorts of post-apocalyptic weirdness and fewer sewers (though FO3 is the better game overall).
 
I'd rather spend a few hundred quid on a meticulously crafted piece of entertainment tech than something that lets you do two things you can do for free: punch and run.

Although, speaking as a PS4 owner, with the current library of games the most fun you could have at the moment is if you saved all your dosh and ran around the streets punching kopites. Win win.

There might be something in this.
 
Some other suggestions:

Brothers: A Tale of Two Sons -- No combat, all puzzles and exploration (though reasonably linear). You play as two brothers at once, controlling each with an analog stick (works quite well surprisingly) and play through a really bold and quite heart-wrenching story. Also looks brilliant too.

Dishonoured -- Via the stealth route you can avoid combat, and the world is reasonably explorable and has a brilliant steampunky sheen. The story is bog standard at the core but has some very well-realised and interesting villains.

The Walking Dead/The Wolf Among Us -- Telltale's current two interactive game comic thingies. Easy puzzles and not really combat, basically like playing a comic. They look great and the stories are top notch with well realised, deep characters, tough choices and dark moments.

Spec Ops: The Line -- Sounds generic and is a FPS, but it's videogaming's Apocalypse Now. Truly wonderful story and it makes you feel like an awful person, and makes you think twice when mowing down 100s of people in CoD: Modern Blue Ops Dog Ghosts 57.

The Witcher 2 -- Brilliant, engaging, tactical combat. But it's mainly about the mature story, wonderful world realisation and well written characters. Arguably the best Swords and Sorcery style RPG of the last 10 years.

Fez -- All puzzles. Wonderful core mechanic with stupid amounts of love poured into every screen. The game's creator has since become some kind of villain in the community for comments on other things, but gamers are hissy-fit having tits anyway, and the game itself is just wonderful. Haven't been so charmed by a game for a long time.
 

Some other suggestions:

Brothers: A Tale of Two Sons -- No combat, all puzzles and exploration (though reasonably linear). You play as two brothers at once, controlling each with an analog stick (works quite well surprisingly) and play through a really bold and quite heart-wrenching story. Also looks brilliant too.

Dishonoured -- Via the stealth route you can avoid combat, and the world is reasonably explorable and has a brilliant steampunky sheen. The story is bog standard at the core but has some very well-realised and interesting villains.

The Walking Dead/The Wolf Among Us -- Telltale's current two interactive game comic thingies. Easy puzzles and not really combat, basically like playing a comic. They look great and the stories are top notch with well realised, deep characters, tough choices and dark moments.

Spec Ops: The Line -- Sounds generic and is a FPS, but it's videogaming's Apocalypse Now. Truly wonderful story and it makes you feel like an awful person, and makes you think twice when mowing down 100s of people in CoD: Modern Blue Ops Dog Ghosts 57.

The Witcher 2 -- Brilliant, engaging, tactical combat. But it's mainly about the mature story, wonderful world realisation and well written characters. Arguably the best Swords and Sorcery style RPG of the last 10 years.

Fez -- All puzzles. Wonderful core mechanic with stupid amounts of love poured into every screen. The game's creator has since become some kind of villain in the community for comments on other things, but gamers are hissy-fit having tits anyway, and the game itself is just wonderful. Haven't been so charmed by a game for a long time.

The story telling in that game was perfect. So gritty and well thought out.
 
Has anyone played The Stanley Parable?

I have it on my laptop here but cba installing it right now for aforementioned reasons (League of Legends...).

Yeah, it's absolutely amazing.

Seen naturally about 13 of the 15 endings then youtubed the others. One involves four hours of button pressing you I can forgive myself there.

I'd recommend it to anyone with a passing interest in the narratives behind games. It's a good commentary on the difficulty of producing a narrative in a medium that involves unpredictability in terms of ordering and consumer choice. It's also very funny and has an almost Hitchhikers Guide to the Galaxy style existential weirdness.
 
Yeah, it's absolutely amazing.

Seen naturally about 13 of the 15 endings then youtubed the others. One involves four hours of button pressing you I can forgive myself there.

I'd recommend it to anyone with a passing interest in the narratives behind games. It's a good commentary on the difficulty of producing a narrative in a medium that involves unpredictability in terms of ordering and consumer choice. It's also very funny and has an almost Hitchhikers Guide to the Galaxy style existential weirdness.
As a massive fan that's what hooked me in from the trailers!

Will give it a whirl later/tomorrow then.
 
As a massive fan that's what hooked me in from the trailers!

Will give it a whirl later/tomorrow then.

It's like nothing else you've ever played. Although it throws up the whole, childish, 'it's not a game' argument. But I can assure you that adding AK47s and terrorists would certainly spoil it :P
 

I'd rather spend a few hundred quid on a meticulously crafted piece of entertainment tech than something that lets you do two things you can do for free: punch and run.

Although, speaking as a PS4 owner, with the current library of games the most fun you could have at the moment is if you saved all your dosh and ran around the streets punching kopites. Win win.

£48 a time of pure rip off
 
The first game I ever bought was World Cup '98 for the N64. It was £55!!!



Remember even the Atari console games of the early-80's...mega-expensive!

And games nowadays are huge productions, with dozens of people involved.

Worth it to buy a game now if you can't wait for the price to come down. Resale value will not have plummeted so much when you're ready to part with it then.
 
It's like nothing else you've ever played. Although it throws up the whole, childish, 'it's not a game' argument. But I can assure you that adding AK47s and terrorists would certainly spoil it :P
To be fair I've never enjoyed a proper FPS since CS 1.6, and I've tried nearly all of them. Most are just crap.

I tend to play more "it's not a game" type of games, or puzzles and stuff (except for League of Legends but I play that with friends).


Anyway, not a vidya game, but a thing:
[video=youtube;tzR841AQLhc]http://www.youtube.com/watch?v=tzR841AQLhc&feature=youtu.be[/video]
 

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