moosed
Player Valuation: £30m
Ermm, the car models look a step back from Forza! I see nothing there to suggest that it will be better than the established GT/Forza series.
Of course, the proof is in the pudding, but on first impressions.....nah.
Iracing is on a completley different level to Forza and GT series which people believe are realistic purely because of marketing. Iracing is the number 1 motorsport simulation in the world, real drivers from Indycar, ALMS, NASCAR, BTCC, Grand AM, V8 Supercars and just about every major series in the world use it for training. Hamilton, Kovalinen, Montoya, Sutil are just a few of the big names who have raced on it before.
In terms of accuracy the models are untouchable, every car is laser scanned within 1mm accuracy of the real thing, the same goes for the tracks. Every single track is laser scanned and thus is identical to the real world version, even tree position on every track is within 1mm accurate in order to give the people driving it the same visual brake markers as in real life etc.
Its miles ahead of Forza and GT which are both mass market products aimed primarily at casual gamers who play with joypads. You won't find anyone playing with joypads on iracing, everyone uses wheels and pedals, everyone drives realistically. There is no AI, you have upto 64 car fields etc.
Its extremely expensive though (i've spent £1000+) due to the extreme levels the devs go to make everything as accurate as possible (laser scanning is very expensive). It's a hardcore product for true motorsport fans who want to simulate real life motorsport as accurately as possible (pit stops, fuel saving, cautions, blue flags, etc). Every month you get tons of disgruntled forza and gt players coming over to the service and wondering why they wasted the past few years on those games when they could have been playing this.
Graphically some of the older content is dated (its been around since 2007) but the content from the last 2-3 years looks considerably better than forza or GT (its a pc game after all).
Not that graphics should ever be a priority in a racing sim, physics and netcode are by far the most important and iracing nails both of these harder than forza or GT could ever dream of doing so.
Tbh it was probably a bit pointless of me posting a link to it to begin with as it really is a different market altogether. the iracing community is made up mostly of real life racers or people who were too broke to continue real life racing and turned to the next best and infinitely cheaper alternative.
If you're a motorsport fan then iracing and assetto corsa (when its fully released) are going to be the two top dogs in motorsport simulation for many years to come, not in terms of sales but in terms of realism and quality of product.
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