And now, for no reason whatsoever, my top five most disappointing video games ever.
5. Aliens: Colonial Marines
The pre-release footage of this game looked truly incredible - a first-person shooter in the Aliens universe with horror elements which promises to be an utter joy for fans of the franchise.
The actual game? One of the worst games of the last twenty years from a triple-A studio. An utter fiasco.
Urgh.
4. Duke Nukem Forever
Yeah, I know it was always likely to be bad after fifteen years in development hell, but as a Duke fan it was still horribly disappointing to see just how bad it was.
It should have been left unreleased - a terrible FPS with dated humour, it has probably killed the franchise once and for all.
3. Watch_Dogs
I bought into the hype, and I'm ashamed of myself. Indeed, I bought a new graphics card that came with the game free just to play it.
Watch_Dogs, in simple terms, was meant to be the new generation of video gaming - a truly open world, stunning experience where you could do anything and everything.
Ultimately, it was a graphically downgraded poor mix of GTA and Assassin's Creed, with characters featuring the personality of four week old milk left out in the sun.
It wasn't terrible, but it didn't even get close to the pre-release hype.
2. Dragon Age II
The original Dragon Age: Inquisition was a masterpiece. A tactical/real-time RPG with great graphics and a compelling story, it was the perfect opener to a new IP and it looked like it would go on to be a hell of a series.
Then Dragon Age II happened.
If a game ever missed the point of its' own precedent, this was it. A huge world replaced with a tiny one. A great story replaced with a generic one. Graphical quality that would have embarrassed the PS2. Yep, it was awful, truly awful. A tactical RPG masterclass descended into chaos and disappointed pretty much everyone who played it.
1. Fable III
Oh Peter Molyneux - I love you and despise you in equal measure.
For those not in the know, Molyneux was behind Bullfrog; a classic studio behind hits such as Dungeon Keeper and Black & White.
Fable, however, always remained the black sheep. You see, Molyneux became known for grand promises and under-delivery of said promises, and the Fable franchise came to epitomise this.
That said, Fable and Fable II weren't bad... in fact, you could say the first sequel made baby steps forward in many respects, and the hype for the third was pretty high.
But good God was it bad. It was meant to be an expansive RPG where the character developed as you played - instead, it became a short, horribly designed mess that was painful to play through.
For shaaaame...